![]() The game, including the combat, is turn-based but it’s deceptively fast paced and while things do get much more complicated once you’ve expanded out into a fair-sized empire, the amount of micromanagement you get involved with is largely up to you. As you explore, you uncover more and more of the terrain and in the process new resources to exploit and, sooner or later, rival civilisations to trade and war with. Taking place on a procedurally generated world – think of it as an alternate universe version of Earth – you start off in control of a small group of hunter-gatherers and can only see a few squares (well, hexes) of the otherwise blanked out map around you. That work well enough, but not so much that it’s going to give Sid Meier any sleepless nights.įor those unfamiliar with the Civilization series the basics are surprisingly straightforward. Endless Space and Endless Legend are nothing if not unique and yet beyond some relatively minor details Humankind’s only real innovation is the fluid representation of different civilisations. ![]() This is not Amplitude’s first rodeo when it comes to making complex strategy titles but what’s always been surprising about Humankind, since it’s very first reveal, is the lack of obvious new ideas. But then you could say that of almost any strategy game. That’s not really the case though and so the question is simply whether this is a better Civilization than Civilization itself.įrench developer Amplitude Studios is no newcomer to the strategy genre but although Endless Space and its follow-ups are well regarded, they’ve never enjoyed the same level of success as Civilization. Given how similar the two games look you would imagine there was some significant new twist or technical feature to explain why Humankind would risk comparisons to such a famous franchise. The second you see a screenshot or video of Humankind it’s obvious it’s very similar to Civilization, the grandaddy of 4X strategy games. ![]() Sometimes things are exactly what they seem to be. Humankind – units not to scale (pic: Sega)Ĭivilization gets its first real competition in 30 years, but can this new pretender really beat the king of 4X strategy? ![]()
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